Click to take the mouse. Nothing stops behind this panel — a run keeps simulating, and
the hideout keeps working.
W A S D
Move (camera-relative)
Shift
Sprint
Space
Jump
Left mouse
Fire — modest damage, and the loudest thing you own
Right mouse
Hold to aim a capture device, release to throw the mark
1 2 3
Signature of party slot 1 / 2 / 3
Q / Middle
Ping whatever you point at — the party prioritises it. On a harvest node that is a
designation: press again to force it through a fight, a third time to clear it.
Skill- and capability-gated nodes are creature work only
E
In the hideout: use the fixture you are standing at. In a zone: revive, pick up the
cache, mine a node, drop the haul
Tab
In the hideout: the codex — inventory, creatures, stations, crafting, tech, projects,
goals and your record, in one place. 1-8 pick a tab, arrows cycle them and walk the
roster, Esc closes
X
Abandon list — while it is up, 1-5 drop a stack instead of firing Signatures. This is
what an overweight party is asking you to do
F
Stim Shot — heals you and the party around you, if the Triage Ward built one
T
Cycle stance: aggressive → hold → guard me
Mouse / Wheel
Look, and zoom the camera boom
H / F3
Toggle the debug HUD and legend
M
Fullscreen zone map — the sim keeps running behind it
B
Plant the Portable Extract Beacon, if the hideout built one